Post-jam update: music and some level fixes
Slime Stretch » Devlog
I've updated the game with a post-jam version with a few changes:
- Thanks to Patricia Taxxon for making background music.
- Some levels have been edited to remove unintentional solutions. Mostly these were minor changes, but level C2 has been completely reworked.
- Different floor heights have different ground and border textures.
- Elevators are now blue instead of red (previously crates were similarly coloured).
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