
The Electrifying Incident
A downloadable game for Windows and macOS
Buy Now$4.99 USD or more
The reactor is malfunctioning!
Explore the facility and manipulate the many electrical hazards and locked doors to find a way deeper, towards the source of the problem. Your only tool: a mechanical grabber-arm allowing you to lift and move boxes from afar.
Think hard, because the reactor could go into meltdown at any moment.
- A short and adorable new adventure from the team behind A Monster’s Expedition and A Good Snowman is Hard to Build.
- 30-90 minutes play time, ideal for a single play session.
Controls
- Arrows: move
- Space: use grapple
- Z: undo
- R: reset
Updated | 15 days ago |
Status | In development |
Platforms | Windows, macOS |
Release date | 21 days ago |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | Draknek & Friends |
Genre | Puzzle |
Tags | Sokoban, Top Down Adventure |
Links | Steam |
Purchase
Buy Now$4.99 USD or more
In order to download this game you must purchase it at or above the minimum price of $4.99 USD. Your purchase comes with a Steam key. You will get access to the following files:
the-electrifying-incident-windows.zip 109 MB
Version 1
the-electrifying-incident-mac.zip 131 MB
Version 1
Comments
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This is a really good-looking game. I like the fact that the keyboard defaults are listed above, so I didn't have to guess them.
Unfortunately I can't plug those defaults into something like JoyToKey, as the game imposes its own controls, even on generic controllers. If that weren't true, I would love to formally endorse this game.
i cant give money its bad
gameplay is cool but when in itch io app, i cant find it
(im not on mobile im on computer)
Man this was fun!
Hi, sorry you're having this issue! We haven't heard of that happening to anyone else. Please email hello@draknek.org and let us know what OS you're using, and we'll investigate further.
Hey! Looks amazing! I love the art! And I have a little question. How do yo make the ARM (art+gameplay? I really like this part of the game.
In terms of gameplay, it's a list of positions, each a grid space apart. When you try to move, they are moved one at a time starting from the one closest to the player - if they try to move into an obstacle they get moved to another tile instead, which changes the direction the later sections will try to move. If there's still a collision after all of that then the entire move should be disallowed.
I can't comment on the graphical side of it.
Yay! Are there any other platforms planned?
Currently just itch + Steam planned. Elsewhere TBD.
thanks! best of luck with the project!